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PSD813F1 датащи(PDF) 23 Page - STMicroelectronics |
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PSD813F1 датащи(HTML) 23 Page - STMicroelectronics |
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23 / 110 page ![]() 23/110 PSD813F1 Data Polling Flag (DQ7) When Erasing or Programming the Flash memory (or when Writing into the EEPROM memory), bit DQ7 outputs the complement of the bit being en- tered for Programming/Writing on DQ7. Once the Program instruction or the WRITE operation is completed, the true logic value is read on DQ7 (in a Read operation). Flash memory specific fea- tures: – Data Polling is effective after the fourth WRITE pulse (for programming) or after the sixth WRITE pulse (for Erase). It must be performed at the address being programmed or at an address within the Flash sector being erased. – During an Erase instruction, DQ7 outputs a ‘0.’ After completion of the instruction, DQ7 will output the last bit programmed (it is a ‘1’ after erasing). – If the byte to be programmed is in a protected Flash sector, the instruction is ignored. – If all the Flash sectors to be erased are protected, DQ7 will be set to ‘0’ for about 100µs, and then return to the previous addressed byte. No erasure will be performed. Toggle Flag (DQ6) The PSD offers another way for determining when the EEPROM write or the Flash memory Program instruction is completed. During the internal WRITE operation and when either the FSi or EESi is true, the DQ6 will toggle from ‘0’ to ‘1’ and ‘1’ to ‘0’ on subsequent attempts to read any byte of the memory. When the internal cycle is complete, the toggling will stop and the data read on the Data Bus D0-7 is the addressed memory byte. The device is now accessible for a new READ or WRITE operation. The operation is finished when two successive reads yield the same output data. Flash memory specific features: s The Toggle bit is effective after the fourth WRITE pulse (for programming) or after the sixth WRITE pulse (for Erase). s If the byte to be programmed belongs to a protected Flash sector, the instruction is ignored. s If all the Flash sectors selected for erasure are protected, DQ6 will toggle to ‘0’ for about 100 µs and then return to the previous addressed byte. Error Flag (DQ5) During a correct Program or Erase, the Error bit will set to ‘0.’ This bit is set to ‘1’ when there is a failure during Flash byte programming, Sector erase, or Bulk Erase. In the case of Flash programming, the Error Bit in- dicates the attempt to program a Flash bit(s) from the programmed state ('0') to the erased state ('1'), which is not a valid operation. The Error bit may also indicate a timeout condition while attempting to program a byte. In case of an error in Flash sector erase or byte program, the Flash sector in which the error oc- curred or to which the programmed byte belongs must no longer be used. Other Flash sectors may still be used. The Error bit resets after the Reset in- struction. Erase Time-out Flag DQ3 (Flash Memory only) The Erase Timer bit reflects the time-out period al- lowed between two consecutive Sector Erase in- structions. The Erase timer bit is set to ‘0’ after a Sector Erase instruction for a time period of 100µs + 20% unless an additional Sector Erase instruc- tion is decoded. After this time period or when the additional Sector Erase instruction is decoded, DQ3 is set to ‘1.’ |
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