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HT95R34 датащи(PDF) 10 Page - Holtek Semiconductor Inc

номер детали HT95R34
подробное описание детали  I/O Type Phone 8-bit MCU with DTMF Receiver
PDF  59 Pages
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производитель  HOLTEK [Holtek Semiconductor Inc]
домашняя страница  http://www.holtek.com
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HT95R34 датащи(HTML) 10 Page - Holtek Semiconductor Inc

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HT95R34
Rev. 1.10
10
February 18, 2009
Arithmetic and Logic Unit
- ALU
The arithmetic-logic unit or ALU is a critical area of the
microcontroller that carries out arithmetic and logic op-
erations of the instruction set. Connected to the main
microcontroller data bus, the ALU receives related in-
struction codes and performs the required arithmetic or
logical operations after which the result will be placed in
the specified register. As these ALU calculation or oper-
ations may result in carry, borrow or other status
changes, the status register will be correspondingly up-
dated to reflect these changes. The ALU supports the
following functions:
· Arithmetic operations ADD, ADDM, ADC, ADCM,
SUB, SUBM, SBC, SBCM, DAA
· Logic operations AND, OR, XOR, ANDM, ORM,
XORM, CPL, CPLA
· Rotation RRA, RR, RRCA, RRC, RLA, RL, RLCA,
RLC
· Increment and Decrement INCA, INC, DECA, DEC
· Branch decision JMP, SZ, SZA, SNZ, SIZ, SDZ, SIZA,
SDZA, CALL, RET, RETI
Program Memory
The Program Memory is the location where the user
code or program is stored. For these devices the Pro-
gram Memory is an OTP type, which means it can be
programmed once.
Structure
The Program Memory has a capacity of 8K by 16 bits.
The Program Memory is addressed by the Program
Counter and also contains data, table information and
interrupt entries. Table data, which can be setup in any
location within the Program Memory, is addressed by a
separate table pointer register.
Special Vectors
Within the Program Memory, certain locations are re-
served for special usage such as reset and interrupts.
· Location 000H
This vector is reserved for use by the device reset for
program initialisation. After a device reset is initiated, the
program will jump to this location and begin execution.
· Location 004H
This vector is used by the external interrupt. If the ex-
ternal interrupt pin on the device goes low, the pro-
gram will jump to this location and begin execution if
the external interrupt is enabled and the stack is not
full.
· Location 008H
This internal vector is used by the Timer/Event Coun-
ter 0. If a counter overflow occurs, the program will
jump to this location and begin execution if the
timer/event counter 0 interrupt is enabled and the
stack is not full.
· Location 00CH
This internal vector is used by the Timer/Event Coun-
ter 1. If a counter overflow occurs, the program will
jump to this location and begin execution if the
timer/event counter 1 interrupt is enabled and the
stack is not full.
· Location 010H
This internal vector is used by the DTMF receiver.
When the DTMF receiver is enabled, if the DTMF re-
ceiver detects a valid character available, the program
will jump to this location and begin execution if the pe-
ripheral interrupt is enabled and the stack is not full.
· Location 014H
This location is used by the RTC. When the RTC is en-
abled and a time-out occurs, the program will jump to
this location and begin execution if the RTC interrupt
is enabled and the stack is not full.
· Location 018H
This location is used by the Multi-function Interrupt. If
a falling edge transition is detected on PC0 or PC5, or
a rising edge transition detected on PC7, the program
will jump to this location and begin execution if the
multi-function interrupt is enabled and the stack is not
full.
P r o g r a m C o u n t e r
S t a c k L e v e l 1
S t a c k L e v e l 2
S t a c k L e v e l 8
P r o g r a m
M e m o r y
S t a c k
P o i n t e r
0 0 0 H
0 0 4 H
0 0 8 H
0 0 C H
0 1 0 H
1 6 b i t s
0 1 8 H
1 F F F H
0 1 4 H
D e v i c e I n i t i a l i z a t i o n P r o g r a m
E x t e r n a l I n t e r r u p t S u b r o u t i n e
T i m e r / E v e n t C o u n t e r 0
I n t e r r u p t S u b r o u t i n e
R T C I n t e r r u p t S u b r o u t i n e
T i m e r / E v e n t C o u n t e r 1
I n t e r r u p t S u b r o u t i n e
P e r i p h e r a l I n t e r r u p t
S u b r o u t i n e
M u l t i - F u n c t i o n
I n t e r r u p t S u b r o u t i n e
Program Memory Structure



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