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AN2641 датащи(PDF) 19 Page - STMicroelectronics

номер детали AN2641
подробное описание детали  Using the color LCD controller
PDF  37 Pages
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производитель  STMICROELECTRONICS [STMicroelectronics]
домашняя страница  http://www.st.com
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AN2641 датащи(HTML) 19 Page - STMicroelectronics

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AN2641
Linux frame buffer
Doc ID 14027 Rev 1
19/37
6
Linux frame buffer
This section describes how to use the CLCD in a Linux environment from user space, what
modifications are needed in the kernel when adding a new CLCD in Linux, and explains the
concept of the frame buffer.
6.1
Frame buffer
The frame buffer is a part of the Linux Kernel and should not be confused with the Panel
Data Frame buffer register of the CLCD controller (as discussed inSection 3.1).
The frame buffer device provides a general abstraction for the graphics hardware and hence
allows application software to access the graphics hardware through a well-defined
programming interface, so the application software doesn't need to know anything about the
low-level (hardware register) stuff. Figure 6 show the advantage of frame buffer which allows
applications to be independent of the vagaries of the underlying graphics hardware.
Applications run unchanged over diverse types of video hardware if they and the display
drivers conform to the frame buffer interface.
Figure 6.
Advantage of using the frame buffer architecture
If GUIs (Graphic User Interface) such as MiniGUI, MicroWindows are used, LCD device
drivers must be implemented as Linux frame buffer device drivers in addition to those low
level operations which only deal with commands provided by LCD controllers.
The device is accessed through special device nodes, usually located in the /dev
directory, and have names such as /dev/fb0 (or /dev/fb/0), /dev/fb1 etc. The frame
buffer devices are also `normal' memory devices, this means one can read and write
their contents. You can, for example, even make a screen snapshot using:
cat /dev/fb0 > myfile
Application software that uses the frame buffer device (for example the X server) can
use /dev/fb0 by default. One can specify an alternative frame buffer device by setting
GUI, Console, Movie
Players etc
Common framebuffer API
Framebuffer driver 1
Framebuffer driver N
Video card 1
Video card N
… Video cards having
different graphics
controllers



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