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DP8051 датащи(PDF) 6 Page - Digital Core Design |
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DP8051 датащи(HTML) 6 Page - Digital Core Design |
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6 / 10 page ![]() All trademarks mentioned in this document are trademarks of their respective owners. Copyright 1999-2007 DCD – Digital Core Design. All Rights Reserved. http://www.DigitalCoreDesign.com http://www.dcd.pl Interrupt Controller – Interrupt control module is responsible for the interrupt manage system for the external and internal interrupt sources. It contains interrupt related registers such as Interrupt Enable (IE), Interrupt Priority (IP) and (TCON) registers. Timers – System timers module. Contains two 16 bits configurable timers: Timer 0 (TH0, TL0), Timer 1 (TH1, TL1) and Timers Mode (TMOD) registers. In the timer mode, timer registers are incremented every 12 CLK peri- ods when appropriate timer is enabled. In the counter mode the timer registers are incre- mented every falling transition on their corre- sponding input pins (T0, T1), if gates are opened (GATE0, GATE1). T0, T1 input pins are sampled every CLK period. It can be used as clock source for UARTs. UART0 – Universal Asynchronous Receiver & Transmitter module is full duplex, meaning it can transmit and receive concurrently. Includes Serial Configuration register (SCON), serial receiver and transmitter buffer (SBUF) regis- ters. Its receiver is double-buffered, meaning it can commence reception of a second byte before a previously received byte has been read from the receive register. Writing to SBUF0 loads the transmit register, and reading SBUF0 reads a physically separate receive register. Works in 3 asynchronous and 1 syn- chronous modes. UART0 can be synchronized by Timer 1. Ports - Block contains 8051’s general purpose I/O ports. Each of port’s pin can be read/write as a single bit or as a 8-bit bus P0, P1, P2, P3. Power Management Unit – Block contains advanced power saving mechanisms with switchback feature, allowing external clock control logic to stop clocking (Stop mode) or run core in lower clock frequency (Power Man- agement Mode) to significantly reduce power consumption. Switchback feature allows UARTs, and interrupts to be processed in full speed mode if enabled. It is very desired when microcontroller is planned to use in portable and power critical applications. DoCD™ Debug Unit – it’s a real-time hard- ware debugger provides debugging capability of a whole SoC system. In contrast to other on- chip debuggers DoCD™ provides non-intrusive debugging of running application. It can halt, run, step into or skip an instruction, read/write any contents of microcontroller including all registers, internal, external, program memo- ries, all SFRs including user defined peripher- als. Hardware breakpoints can be set and con- trolled on program memory, internal and exter- nal data memories, as well as on SFRs. Hard- ware breakpoint is executed if any write/read occurred at particular address with certain data pattern or without pattern. Two additional pins CODERUN, DEBUGACS indicate the sate of the debugger and CPU. CODERUN is active when CPU is executing an instruction. DE- BUGACS pin is active when any access is per- formed by DoCD™ debugger. The DoCD™ system includes JTAG interface and complete set of tools to communicate and work with core in real time debugging. It is built as scalable unit and some features can be turned off to save silicon and reduce power consumption. A special care on power consumption has been taken, and when debugger is not used it is automatically switched in power save mode. Finally whole debugger is turned off when de- bug option is no longer used. PROGRAM CODE SPACE IMPLEMENTATIO N The figure below shows an example Pro- gram Memory space implementation in sys- tems with DP8051 Microcontroller core. The On-chip Program Memory located in address space between 0kB and 1kB is typically used for BOOT code with system initialization func- tions. This part of the code is typically imple- mented as ROM. The On-chip Program Mem- ory located in address space between 60kB and 64kB is typically used for timing critical part of the code e.g. interrupt subroutines, arithmetic functions etc. This part of the code is typically implemented as RAM and can be loaded by the BOOT code during initialization phase from Off-chip memory or through RS232 interface from external device. From the two mentioned above spaces program code is executed without wait-states and can achieve a top performance up to 200 million instruc- tions per second (many instructions executed in one clock cycle). The Off-chip Program Memory located in address space between 1kB and 60kB is typically used for main code and constants. This part of the code is usually implemented as ROM, SRAM or FLASH de- vice. Because of relatively long access time the program code executed from mentioned above devices must be fetched with additional Wait-States. Number of required Wait-States |
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