| поискавой системы для электроныых деталей |
|
AD9396/PCB датащи(PDF) 32 Page - Analog Devices |
|
|
|||||||||||||||||||||||||||||
AD9396/PCB датащи(HTML) 32 Page - Analog Devices |
|
32 / 48 page ![]() AD9396 Rev. 0 | Page 32 of 48 0x15—Bit[5] VSYNC0 Detection Bit Indicates if VSYNC0 is active. This bit is used to indicate when activity is detected on the VSYNC0 input pin. If VSYNC is held high or low, activity is not detected. The sync processing block diagram shows where this function is implemented. 0 = VSYNC0 not active. 1 = VSYNC0 is active. 0x15—Bit[4] VSYNC1 Detection Bit Indicates if VSYNC1 is active. This bit is used to indicate when activity is detected on the VSYNC1 input pin. If VSYNC is held high or low, activity is not detected. The sync processing block diagram shows where this function is implemented. 0 = VSYNC1 not active. 1 = VSYNC1 is active. 0x15—Bit[3] SOG0 Detection Bit Indicates if SOG0 is active. This bit is used to indicate when activity is detected on the SOG0 input pin. If SOG is held high or low, activity is not detected. The sync processing block diagram shows where this function is implemented. 0 = SOG0 not active. 1 = SOG0 is active. 0x15—Bit[2] SOG1 Detection Bit Indicates if SOG1 is active. This bit is used to indicate when activity is detected on the SOG1 input pin. If SOG is held high or low, activity is not detected. The sync processing block diagram shows where this function is implemented. 0 = SOG1 not active. 1 = SOG1 is active. 0x15—Bit[1] Coast Detection Bit This bit detects activity on the EXTCLK/EXTCOAST pin. It indicates that one of the two signals is active, but it doesn’t indicate if it is EXTCLK or COAST. A dc signal is not detected. 0 = no activity detected. 1 = activity detected. POLARITY STATUS 0x16—Bit[7] HSYNC 0 Polarity Indicates the polarity of the HSYNC0 input. 0 = HSYNC polarity negative. 1 = HSYNC polarity positive. 0x16—Bit[6] HSYNC 1 Polarity Indicates the polarity of the HSYNC1 input. 0 = HSYNC polarity negative. 1 = HSYNC polarity positive. 0x16—Bit[5] VSYNC 0 Polarity Indicates the polarity of the VSYNC0 input. 0 = VSYNC polarity negative. 1 = VSYNC polarity positive. 0x16—Bit[4] VSYNC1 Polarity Indicates the polarity of the VSYNC1 input. 0 = VSYNC polarity negative. 1 = VSYNC polarity positive. 0x16—Bit[3] Coast Polarity Indicates the polarity of the external coast signal. 0 = coast polarity negative. 1 = coast polarity positive. 0x16—Bit[2] Pseudo Sync Detected 0x16—Bit[1] Sync Filter Locked Indicates whether sync filter is locked to periodic sync signals. 0 = sync filter locked to periodic sync signal. 1 = sync filter not locked. 0x16—Bit[0] Bad Sync Detect 0x17—Bits[3:0] HSYNCs per VSYNC MSBs The 4 MSBs of the 12-bit counter that reports the number of HSYNCs/VSYNC on the active input. This is useful in determining the mode and aids in setting the PLL divide ratio. 0x18—Bits[7:0] HSYNCs per VSYNC LSBs The 8 LSBs of the 12-bit counter that reports the number of HSYNCs/VSYNC on the active input. 0x19—Bits[7:0] Clamp Placement Number of pixel clocks after the trailing edge of HSYNC to begin clamp. The power-up default is 8. 0x1A—Bits[7:0] Clamp Duration Number of pixel clocks to clamp. The power-up default is 0x14. 0x1B—Bits[7] Red Clamp Select This bit selects whether the red channel is clamped to ground or midscale. Ground clamping is used for red in RGB applications and midscale clamping is used in YPrPb (YUV) applications. 0 = channel clamped to ground during clamping period. 1 = channel clamped to midscale during clamping period. The power-up default is 0. 0x1B—Bit[6] Green Clamp Select This bit selects whether the green channel is clamped to ground or midscale. Ground clamping is normally used for green in RGB applications and YPrPb (YUV) applications. 0 = channel clamped to ground during clamping period. 1 = channel clamped to midscale during clamping period. The power-up default is 0. 0x1B—Bit[5] Blue Clamp Select This bit selects whether the blue channel is clamped to ground or midscale. Ground clamping is used for blue in RGB applications and midscale clamping is used in YPrPb (YUV) applications. 0 = channel clamped to ground during clamping period. 1 = channel clamped to midscale during clamping period. The power-up default is 0. 0x1B—Bit[4] Clamp During Coast This bit permits clamping to be disabled during coast because video signals are generally not at a known back porch or midscale position during coast. 0 = clamping during coast is disabled. Clamping during coast is enabled. The power-up default is 0. |
|
ссылки URL |
| Вашему бизинису помогли Аллдатащит? [ DONATE ] |
Что такое Аллдатащит | реклама | контакт | Конфиденциальность | Ссылка на техническое описание | обмен ссыками | поиск по производителю All Rights Reserved©Alldatasheet.com |
| Russian : Alldatasheetru.com | Korean : Alldatasheet.co.kr | Spanish : Alldatasheet.es | French : Alldatasheet.fr | Italian : Alldatasheetit.com Portuguese : Alldatasheetpt.com | Polish : Alldatasheet.pl | Vietnamese : Alldatasheet.vn Indian : Alldatasheet.in | Mexican : Alldatasheet.com.mx | British : Alldatasheet.co.uk | New Zealand : Alldatasheet.co.nz |
|
Family Site : ic2ic.com |
icmetro.com |