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ST92196A датащи(PDF) 126 Page - STMicroelectronics |
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ST92196A датащи(HTML) 126 Page - STMicroelectronics |
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126 / 268 page ![]() 126/268 - ON SCREEN DISPLAY CONTROLLER (OSD) OSD CONTROLLER (Cont’d) 8.5.5.2 Row Buffer Description The start address for each buffer must be even. Starting from address 2p+6, write a string corre- sponding to the character codes and the possible attributes as in the example below: 8.5.5.3 OSDRAM Mapping Example 1 The left column of Figure 60 gives an example of OSDRAM mapping for the following configuration: – The display uses basic parallel mode – Only the two basic color palettes are used – 36 characters are displayed per row – The First Buffer Start Address (to be stored in 0002h and 0003h) is 0050h – The Next Buffer Start Address to be stored in buffer 1 (address 0050h and 0051h) is 409Eh (009Eh is the address of buffer 2, and 40h is the code for basic parallel mode. Refer to Section 8.5.8.1). – The Next Buffer Start Address to be stored in buffer 2 (address 009Eh and 009Fh) is 4050h (0050h is the address of buffer 1, and 40h is the code for basic parallel mode. Refer to Section 8.5.8.1 for more details). 8.5.5.4 OSDRAM Mapping Example 2 The right column of Figure 60 gives an example of OSDRAM mapping for the following configuration: – The display uses extended parallel mode – The four color palettes are used – 36 characters are displayed per row – The First Buffer Start Address (to be stored in 0002h and 0003h) is 0090h – The Next Buffer Start Address to be stored in buffer 1 (address 0090h and 0091h) is 8102h (0102h is the address of buffer 2, and 80h is the code for extended parallel mode. Refer to Sec- tion 8.5.8.1 for more details). – The Next Buffer Start Address to be stored in buffer 2 (address 0102h and 0103h) is 8090h (0090h is the address of buffer 1, and 80h is the code for extended parallel mode. Refer to Sec- tion 8.5.8.1 for more details). Note: To keep some OSDRAM locations free, configure only those features that you really use (color palettes, underline palettes and mouse pointer data), as shown in the two examples. Byte Serial Mode Basic Parallel Mode Extended Parallel Mode 1 Char or Attrib1 Char1 Char1 2 Char or Attrib2 PaletteAttrib1 PaletteAttrib1 3 Char or Attrib3 Char2 ShapeAttrib1 4 Char or Attrib4 PaletteAttrib2 Char2 5 Char or Attrib5 Char3 PaletteAttrib2 6 Char or Attrib6 PaletteAttrib3 ShapeAttrib2 ... ... ... ... |
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