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HT1137A датащи(PDF) 2 Page - Holtek Semiconductor Inc |
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HT1137A датащи(HTML) 2 Page - Holtek Semiconductor Inc |
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2 / 11 page ![]() Functional Description Key description • START/ON During power OFF state, pressing this key turns on the power and starts the game. In the power ON condition, pressing this key starts a new game. • RESET This key can be pressed at any time to reset the game thus returning it to the starting mode, and the highest score is cleared. • PAUSE When the game is in progress, pressing this key can temporarily stop the game. The screen is frozen and all sound is muted. Press it again, and the game continues. In the pause condition, all keys are disabled except OFF, START/ON, MUTE and PAUSE keys. • MUTE This key switches the sound ON or OFF. Sound is automatically on at reset or start. Press once to switch the sound off. • OFF The power is switched off when this key is pressed. • ACC Relative to the current speed and present gear setting, the motorcycle increases or maintains its speed when the ACC or acceleration is pressed. • BRAKE Pressing this key can decrease the speed quickly. If the ACC key and this key are pressed at the same time, then the speed gradually decreases. • Hi-Lo In Lo gear, the highest speed is 150 kph. If, for instance, you are riding at 100 kph and then change to Hi, it’s possible to reach 300 kph. However, if the speed drops below 100 kph and you’re still in Hi gear, the speed will gradually decrease to zero. • LEFT Shifting to the left can balance the left bound centrifugal force in a left turn so that the motorcycle will not be thrown to the right side of the road. • RIGHT Shifting to the right can balance the right bound centrifugal force in a right turn so that the motorcycle will not be thrown to the left side of the road. • RESET+ ACC+ BRAKE Press all of these keys at the same time and then release the RESET key, all the patterns will be shown. Operational description • When START/ON is pressed, a prelude is played and the highest record and score are shown. When “GO!” is displayed, the motorcy- cles are revved-up to start. • The time limit for each minor stage is 90 seconds. The higher the stage is, the more the opponents appear on the road. Hence, the player must avoid time wasting collisions and reach the destination within the given time in order to pass through to the next stage. HT1137A 2 19th Nov ’98 |
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