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LP5813 датащи(PDF) 23 Page - Texas Instruments |
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LP5813 датащи(HTML) 23 Page - Texas Instruments |
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23 / 60 page ![]() The LP5813 allow users to configure the dimming scale as exponential curve or linear curve, through the ‘exp_en’ bits in Dev_Config_5 and Dev_Config_6 registers. A human-eye-friendly visual performance can be achieved by using the internal exponential scale. The linear scale has great linearity between PWM duty cycle and PWM setting value, which provides flexible approach for external controlled gamma correction algorithm. The 8-bit linear and exponential curves are shown as Figure 9-15. 100 % 80 % 60 % 40 % 20 % 0 % 0 32 64 96 128 160 192 224 255 PWM value (8-bits) Linear Scale Exponenti al Scale Figure 9-15. Linear and Exponential PWM Dimming Curves 9.3.5 Autonomous Animation Engine Control The LP5813 supports both manual mode and autonomous mode to control the DC and PWM of each LED. In manual mode, the LEDs are directly controlled by the related configuration registers and reflect the value immediately. In autonomous mode, the autonomous animation engine is applied for each LED, which can realize vivid lighting effects without external processor control. The animation engine pattern is composed by 3 animation engine units (AEU) and 2 animation pause units (APU) for complex and flexible control. One AEU is formed by 4 slopers, which is used for fading effect. After setting up all animation engine pattern configurations, sending start_cmd to the device can let the animation running autonomously, to free external controller real-time loading. The PWM value and unit status of each LED can be read from PWM_value registers and pattern_status registers. To make sure the precision of reading results, sending pause_cmd to pause the animation firstly is recommended. 9.3.5.1 Animation Engine Pattern Each LED of the LP5813 has own animation engine, to achieve premium visual lighting effects. One whole animation engine pattern is defined as Figure 9-16. 3 animation engine units (AEU) and 2 animation pause units (APU) compose the animation engine pattern. AEU2 and AEU3 can be skipped by setting the playback times to 0. The LED current of each LEDs in the autonomous mode is set through the Autonomous_DC registers. APU1 AEU1 AEU2 AEU3 APU2 Animation Engine Pattern Animation engine pattern playback times - PT PT1 PT2 PT3 Figure 9-16. Animation engine pattern The whole animation pattern includes two APUs and three AEUs with several playback times: • APUx (x = 1, 2): Animation pause unit, each unit includes one timing value T. • AEUx (x = 1, 2, 3): Animation engine unit, including 5 PWM values PWM1 to PWM5 and 4 time values T1 to T4. • PT: Playback times of AEU1+AEU2+AEU3, which has 2-bit value to set 0/1/2/Infinite times. • PTx: Playback times of AEUx (x=1/2/3), which has 2-bit value to set 0/1/2/Infinite times. www.ti.com LP5813 SNVSC74 – SEPTEMBER 2023 Copyright © 2023 Texas Instruments Incorporated Submit Document Feedback 23 Product Folder Links: LP5813 |
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